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UNRAVEL TWO COOP GAMEPLAY SERIES
There’s an added wrinkle to think about every time you come across an obstacle, or series of obstacles, you must solve as a puzzle what role does your partner play in this? You’ll be using one another as anchor points, using the yarn that binds you together to catapult you across large gaps, and guiding the string of yarn over obstacles in certain ways so that you can easily climb it to revisit a hard-to-reach spot again a little further down the line. The addition of this extra Yarny makes for far more enjoyable platforming. If you don’t have someone to play co-op with, Unravel Two isn’t a complete write-off like A Way Out, but some of the puzzles will feel a little more finicky since they were clearly designed for co-op play. During our time with Unravel Two, we played the game in both solo and co-op, with the latter definitely being the best way to experience the game. Unravel Two uses a neat mechanic that allows one Yarny to carry the other – essentially merging the two woolen entities into one – allowing a single player to traverse around levels easily, while being able to break them into their separate selves for those moments you need an additional… string of yarn. While Unravel Two is certainly intended to be played in co-op, if you don’t have anyone to be the blue Yarny to your red, you can play solo. From these tiny details, to the way that Yarny glides and swings so smoothly across the screen, ColdWood Interactive has clearly put some elbow grease into polishing this up. Presentation-wise, Unravel Two looks magical. Rogue fibers of thread can be seen standing on end, out of place, while the lush deep colors of the vegetation contrast against the dull grays of weathered rock and the pale blues of the sky above. Honestly, the story didn’t grab me, and due to the fact it’s literally pushed into the background, it’s easy to miss little details, or just forget about it entirely.Īs was the case with the first Unravel, its sequel’s backdrops and environments look stunning, with Yarny and its blue counterpart looking just as detailed. This time, Unravel Two follows the story of two friends as they grow old, going from innocent past times, to the more sinister ones as they reach their teen years. Unravel Two follows this design, with human silhouettes playing out the ‘story’, so to speak, silently in the background of each level. For those of you who have played the first title, though, you’ll already know that the story in Unravel, while certainly heartfelt and prevalent at times, tends to play out in the background of all of your platforming antics. Yarny is stripped of its power, but before you even begin to take control of the little woolen fella, it has already stumbled upon its companion… that was hiding in a chest… right next to where Yarny finds itself washed ashore. It’s actually these early story moments that feel a little rough. Fortunately, it doesn’t take long for Yarny to meet a new, blue friend that opens up the familiar platforming that we saw in 2015’s release, to a new co-op dynamic. After a large wave knocks Yarny out of the ship and into the sea, its spark is broken, leaving it somewhat powerless and unable to do all of those crazy platforming techniques that we saw in its previous adventure. The game starts things off pretty abruptly, with Yarny seemingly on a quest out on the high seas when, sadly, things go awry.
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Yet, ColdWood Interactive and EA have paired together once again to bring Unravel Two to the table with excellent co-op functionality to boot. Although its predecessor was fairly well received when it released back in 2015, people hadn’t been clamoring for the next adventure the adorable Yarny would embark on. Unravel Two has literally come out of nowhere.